| [Knuckle Blades](weapons/Knuckle%20Blades.md) | Strength | Melee | d10+6 phy | Two-Handed | Brutal: When you roll the maximum value on a damage die, roll an additional damage die. | | [Urok Broadsword](weapons/Urok%20Broadsword.md) | Finesse | Melee | d8+3 phy | One-Handed | Deadly: When you deal Severe damage, the target must mark an additional HP. | | [Bladed Whip](weapons/Bladed%20Whip.md) | Agility | Very Close | d8+3 phy | One-Handed | Quick: When you make an attack, you can mark a Stress to target another creature within range. | | [Steelforged Halberd](weapons/Steelforged%20Halberd.md) | Strength | Very Close | d8+4 phy | Two-Handed | Scary: On a successful attack, the target must mark a Stress. | | [War Scythe](weapons/War%20Scythe.md) | Finesse | Very Close | d8+5 phy | Two-Handed | Reliable: +1 to attack rolls | | [Blunderbuss](weapons/Blunderbuss.md) | Finesse | Close | d8+6 phy | Two-Handed | Reloading: After you make an attack, roll a d6. On a result of 1, you must mark a Stress to reload this weapon before you can fire it again. | | [Greatbow](weapons/Greatbow.md) | Strength | Far | d6+6 phy | Two-Handed | Powerful: On a successful attack, roll an additional damage die and discard the lowest result. | | [Finehair Bow](weapons/Finehair%20Bow.md) | Agility | Very Far | d6+5 phy | Two-Handed | Reliable: +1 to attack rolls |
Tier 2 (Levels 2-4) Physical Weapons Part 4
Knuckle Blades Strength Melee d10+6 phy Two-Handed Brutal: When you roll the maximum value on a damage die, roll an additional damage die. Urok Broadsword Finesse Melee d8+3 phy One-Handed Deadly: When you deal Severe damage, the target must mark an additiona...