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Armor

Every armor has a name, base damage thresholds, and a base Armor Score. Some armor also has a feature. - An armor's base armor score indicates how many Armor Slots it provides its wearer before additional bonuses are added to calculate their total Armor...

Every armor has a name, base damage thresholds, and a base Armor Score. Some armor also has a feature.

- An armor's base armor score indicates how many Armor Slots it provides its wearer before additional bonuses are added to calculate their total Armor Score. A PC's Armor Score can't exceed 12. - An armor's base thresholds determine its wearer's Major and Severe damage thresholds before adding bonuses to calculate their final damage thresholds. When recording your character's damage thresholds in the "Damage & Health" section of your character sheet, you always add your character's level to those values. - An armor's feature is a special rule that stays in effect while the armor is equipped.

While unarmored, your character's base Armor Score is 0, their Major threshold is equal to their level, and their Severe threshold is equal to twice their level.