Dragon Masters Ridiculous character prep for our family table

Midnight Spirit

level 2 Midnight Spell. Recall 1. Spend a Hope to summon a humanoid-sized spirit that can move or carry things for you until your next rest. You can also send it to attack an adversary. When you do, make a Spellcast Roll against a target within Very Far range. On a success, the spirit moves into Melee range with that target. Roll a number of d6s equal to your Spellcast trait and deal that much magic damage to the target. The spirit then dissipates. You can only have one spirit at a time.

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Spend a Hope to summon a humanoid-sized spirit that can move or carry things for you until your next rest. You can also send it to attack an adversary. When you do, make a Spellcast Roll against a target within Very Far range. On a success, the spirit moves into Melee range with that target. Roll a number of d6s equal to your Spellcast trait and deal that much magic damage to the target. The spirit then dissipates. You can only have one spirit at a time.